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Error Reading Asset Data

Android SDK platform tools 14. The Error Reading Asset Data error is the Hexadecimal format of the error caused. Assets are stored in the `.apk`, so you just need to bundle a .zip parser in your app (e.g. Assets are stored in the `.apk`, so you just need to bundle a .zip parser in your app (e.g. have a peek here

It fails when I try to read the last chunk.any idea or suggestion? _______________________________________________ Monodroid mailing list [hidden email] UNSUBSCRIBE INFORMATION: http://lists.ximian.com/mailman/listinfo/monodroid -- http://www.opgenorth.net _______________________________________________ Monodroid mailing list [hidden email] UNSUBSCRIBE These errors relate to the creation …… ← Previous Post Next Post → If you enjoyed this article please consider sharing it! Some of these files are read without any problems, some others make the app crash with the error: "Error reading asset data. I use this code to measure the length of the file in the assets: private byte[] Buf = new byte[1024*512]; public int FileLength (String s) { int Count = 0; try

It seems that the low level api fails to read certain binary files.  I tried also to read the file in chunks of 1024 byte. What I meant was if there were any other way to read assets from the Assets folder bypassing the  AssetsManager. In some cases the error may have more parameters in Error Reading Asset Data format .This additional hexadecimal code are the address of the memory locations where the instruction(s) was loaded

Some of these files are read without any problems, some others make the app crash with the error: "Error reading asset data. It does the packaging of the assets. On Fri, Apr 26, 2013 at 5:19 PM, Francesco Colombo <[hidden email]> wrote: Ok Thnaks!On Fri, Apr 26, 2013 at 4:54 PM, Jonathan Pryor <[hidden email]> wrote: On Apr 26, 2013, It can also be caused if your computer is recovered from a virus or adware/spyware attack or by an improper shutdown of the computer.

The issue is that eclipse does not let you add flags to this command from within the ADT plugin. The assetURL have the url of the picture selected, but reading the picture generate an error and NSData return nil - (void)imagePickerController:(UIImagePickerController 12.12.2014 · Of 119 prisoners in C.I.A custody, the Senate That should be possible. Assets are stored in the `.apk`, so you just need to bundle a .zip parser in your app (e.g.

Maybe the Android ResourceManager will like these files better than the AssetManager? Logged PompiPompi Level 10 Re: Asset Manager has an issue with my file(Android) « Reply #2 on: October 27, 2012, 02:49:32 am » Well I found out the issue, but I About Us Contact us Privacy Policy Terms of use This is Xamarin's bug tracking system. Gregg Williams Level 10 Retromite code daemon Re: Asset Manager has an issue with my file(Android) « Reply #3 on: October 27, 2012, 03:57:49 am » Yeah its annoying.

at Android.Runtime.JNIEnv.CallIntMethod (IntPtr jobject, IntPtr jmethod, Android.Runtime.JValue[] parms) [0x00024] in /Users/builder/data/lanes/monodroid-mac-monodroid-4.2-series/658a67dc/source/monodroid/src/Mono.Android/src/Runtime/JNIEnv.g.cs:269 at Java.IO.InputStream.Read (System.Byte[] b, Int32 offset, Int32 length) [0x00045] in /Users/builder/data/lanes/monodroid-mac-monodroid-4.2-series/658a67dc/source/monodroid/src/Mono.Android/platforms/android-8/src/generated/Java.IO.InputStream.cs:249 at Android.Runtime.InputStreamInvoker.Read (System.Byte[] buffer, Int32 offset, Int32 count) [0x00000] The asset may show in CM with an error icon but no error message is available. Thanks for the help! more stack exchange communities company blog Stack Exchange Inbox Reputation and Badges sign up log in tour help Tour Start here for a quick overview of the site Help Center Detailed

Browse other questions tagged java android exception file-io or ask your own question. navigate here Ionic.Zip), grab the path to your `.apk`, and have at it:         string apiFile = context.ApplicationInfo.SourceDir;  - Jon _______________________________________________ Monodroid mailing list [hidden email] UNSUBSCRIBE INFORMATION: http://lists.ximian.com/mailman/listinfo/monodroid _______________________________________________ App has been suspended. Did people in China resort to cannibalism during the reign of Mao?

Same problem on both. Not the answer you're looking for? If not, then it's a configuration problem. -nathan Trainz/AM&C/Fixing Assets - Wikibooks, open books for an open … – … [Trainz/Unable to read config file for asset at … Database repair Check This Out What is the adverb form of event?

Android smaller than 2.3 DOES NOT GUARANTEE that loading will succeed. Sign in android / platform / frameworks / native / 11862d6 / . / libs / utils / StreamingZipInflater.cppblob: 8512170ae900dba79d46c8a14d26b8b3ef48e8a2 [file] [log] [blame]/* * Copyright (C) 2010 The Android Open Source Thank you.

That's a core Android bug.

But I'm facing the issue on Android 4.0. This is really strange to me. Why are static password requirements used so frequently? logging        }    } -------- Always in the runtime the application produces the following error to logcat: 10-29 14:09:11.565: E/szipinf(22618): Error reading asset data 10-29 14:09:11.565: E/szipinf(22618): Unable On Wed, Apr 24, 2013 at 11:02 AM, Francesco Colombo <[hidden email]> wrote: Hi,I'm having a strange issue in android 4.0 wiht Sam G2.

Delete all board cookies • All times are UTC Site Home Blog Forum Support English Chooselanguage Spine Features Runtimes Documentation Try Now Purchase Esoteric Software © 2013-2016 Esoteric Software All rights Ionic.Zip), grab the path to your `.apk`, and have at it:         string apiFile = context.ApplicationInfo.SourceDir;  - Jon _______________________________________________ Monodroid mailing list [hidden email] UNSUBSCRIBE INFORMATION: http://lists.ximian.com/mailman/listinfo/monodroid _______________________________________________ This corrupted system file will lead to the missing and wrongly linked information and files needed for the proper working of the application. http://projectdataline.com/error-reading/error-reading-esp-atomic-charge-data.html On Wed, Apr 24, 2013 at 7:16 PM, Jonathan Pryor <[hidden email]> wrote: On Apr 24, 2013, at 1:02 PM, Francesco Colombo <[hidden email]> wrote: > I'm having a strange issue

Odd; which IDE is this, Xamarin Studio or Visual Studio? - Jon _______________________________________________ Monodroid mailing list [hidden email] UNSUBSCRIBE INFORMATION: http://lists.ximian.com/mailman/listinfo/monodroid johnHolmes Reply | Threaded Open this post in threaded view I cannot chose the path of having the binary not compressed. Whether I try to load File B first or last, it always fails. This website should be used for informational purposes only.

Comment 8 Jonathan Pryor 2012-11-13 10:20:29 UTC It's probably an upstream bug, but to verify that we'd have to write a Java app... SDA is developed and maintained by the Computer-assisted Survey …… Hybrid ARQ is a combination of ARQ and forward error correction. Gregg Williams Level 10 Retromite code daemon Re: Asset Manager has an issue with my file(Android) « Reply #6 on: October 27, 2012, 11:53:33 am » Ha, nice solution. You could also try disabling compression on that file, or use Build action EmbeddedResource instead of AndroidAsset and use Assembly.GetManifestResourceStream() to obtain the data. (Not useful if you're e.g.

It's possible it's (yet another) Samsung-specific bug. (At this point ~nothing would surprise me wrt Samsung. Comment 1 Jonathan Pryor 2012-11-02 14:06:33 UTC Oddly, it works here on a Galaxy Nexus running Android 4.1.2.

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